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Update AssetBundleCollector
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@@ -51,12 +51,12 @@ namespace YooAsset.Editor
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}
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/// <summary>
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/// 是否收集全路径的着色器
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/// 自动收集着色器
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/// </summary>
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public bool IsCollectAllShaders = false;
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public bool AutoCollectShaders = false;
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/// <summary>
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/// 收集的着色器Bundle名称
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/// 自动收集的着色器资源包名
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/// </summary>
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public string ShadersBundleName = "myshaders";
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