refactor : 重构代码

This commit is contained in:
何冠峰
2026-01-26 15:03:33 +08:00
parent 781e5950b1
commit 48a121f961
483 changed files with 2062 additions and 2971 deletions

View File

@@ -0,0 +1,52 @@
using System;
using UnityEngine.Networking;
namespace YooAsset
{
/// <summary>
/// UnityWebRequest 字节下载器
/// </summary>
/// <remarks>
/// 将下载内容保存到内存中的字节数组。
/// </remarks>
internal sealed class UnityWebRequestBytes : UnityWebRequestBase, IDownloadBytesRequest
{
private readonly DownloadDataRequestArgs _args;
/// <summary>
/// 下载结果(字节数组)
/// </summary>
public byte[] Result { get; private set; }
/// <summary>
/// 构造字节数组下载器
/// </summary>
/// <param name="args">数据下载参数</param>
/// <param name="webRequestCreator">UnityWebRequest 创建器(可选)</param>
public UnityWebRequestBytes(DownloadDataRequestArgs args, UnityWebRequestCreator webRequestCreator)
: base(args.URL, webRequestCreator)
{
_args = args;
}
/// <summary>
/// 创建 UnityWebRequest
/// </summary>
protected override void CreateWebRequest()
{
var handler = new DownloadHandlerBuffer();
_webRequest = CreateGetRequest(URL);
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
ConfigureRequest(_args.Timeout, _args.WatchdogTimeout, _args.Headers);
}
/// <summary>
/// 请求成功时的回调
/// </summary>
protected override void OnRequestSucceed()
{
Result = _webRequest.downloadHandler.data;
}
}
}