update samples

This commit is contained in:
hevinci
2023-12-25 14:20:02 +08:00
parent e8e7696a4d
commit 4b68362fb8

View File

@@ -146,7 +146,7 @@ public static class ShaderVariantCollector
CollectResult collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(EBuildMode.DryRunBuild, _packageName);
foreach (var assetInfo in collectResult.CollectAssets)
{
string[] depends = AssetDatabase.GetDependencies(assetInfo.AssetPath, true);
string[] depends = AssetDatabase.GetDependencies(assetInfo.AssetInfo.AssetPath, true);
foreach (var dependAsset in depends)
{
if (allAssets.Contains(dependAsset) == false)