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修改宏的条件
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@@ -32,7 +32,7 @@ internal class FsmClearPackageCache : IStateNode
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private void Operation_Completed(YooAsset.AsyncOperationBase obj)
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{
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#if UNITY_WEBGL || WEIXINMINIGAME
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#if UNITY_WEBGL && WEIXINMINIGAME
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//删除旧的资源清单文件和哈希文件
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if (WX.StorageHasKeySync(YooAssets.DefaultPackageVersion_Key))
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