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https://github.com/tuyoogame/YooAsset.git
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fix #223
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@@ -65,6 +65,8 @@ namespace YooAsset.Editor
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var buildMode = AssetBundleBuilderSetting.GetPackageBuildMode(PackageName, BuildPipeline);
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var buildMode = AssetBundleBuilderSetting.GetPackageBuildMode(PackageName, BuildPipeline);
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var buildModeList = GetSupportBuildModes();
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var buildModeList = GetSupportBuildModes();
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int defaultIndex = buildModeList.FindIndex(x => x.Equals(buildMode));
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int defaultIndex = buildModeList.FindIndex(x => x.Equals(buildMode));
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if (defaultIndex < 0)
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defaultIndex = 0;
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_buildModeField = new PopupField<Enum>(buildModeList, defaultIndex);
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_buildModeField = new PopupField<Enum>(buildModeList, defaultIndex);
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_buildModeField.label = "Build Mode";
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_buildModeField.label = "Build Mode";
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_buildModeField.style.width = StyleWidth;
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_buildModeField.style.width = StyleWidth;
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@@ -83,6 +85,8 @@ namespace YooAsset.Editor
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{
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{
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var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
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var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
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int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
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int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
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if (defaultIndex < 0)
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defaultIndex = 0;
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_encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
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_encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
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_encryptionField.label = "Encryption";
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_encryptionField.label = "Encryption";
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_encryptionField.style.width = StyleWidth;
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_encryptionField.style.width = StyleWidth;
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