Update runtime code

This commit is contained in:
hevinci
2022-10-08 11:23:16 +08:00
parent d5292f3fc3
commit 4eca73303b
2 changed files with 2 additions and 3 deletions

View File

@@ -198,13 +198,13 @@ namespace YooAsset
if (_steps == ESteps.LoadStaticVersion)
{
YooLogger.Log($"Load application static version.");
string fileName = YooAssetSettingsData.GetStaticVersionFileName(_buildinPackageName);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader1 = new UnityWebDataRequester();
_downloader1.SendRequest(url);
_steps = ESteps.CheckStaticVersion;
YooLogger.Log($"Load static version file : {filePath}");
}
if (_steps == ESteps.CheckStaticVersion)
@@ -227,13 +227,13 @@ namespace YooAsset
if (_steps == ESteps.LoadAppManifest)
{
YooLogger.Log($"Load application patch manifest.");
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, BuildinPackageCRC);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader2 = new UnityWebDataRequester();
_downloader2.SendRequest(url);
_steps = ESteps.CheckAppManifest;
YooLogger.Log($"Load patch manifest file : {filePath}");
}
if (_steps == ESteps.CheckAppManifest)