Merge pull request #22 from wqaetly/ForPr

fix:修复ShaderVariantCollection刷新不及时问题
This commit is contained in:
何冠峰
2022-07-12 14:54:26 +08:00
committed by GitHub

View File

@@ -34,6 +34,8 @@ namespace YooAsset.Editor
EditorGUILayout.Space();
if (GUILayout.Button("搜集变种", GUILayout.MaxWidth(80)))
{
// 先删除再保存否则ShaderVariantCollection内容将无法及时刷新
AssetDatabase.DeleteAsset(ShaderVariantCollectorSettingData.Setting.SavePath);
ShaderVariantCollector.Run(ShaderVariantCollectorSettingData.Setting.SavePath);
}