code style

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何冠峰
2025-02-27 17:14:20 +08:00
parent fbd0d8ec40
commit 520a8a0623

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@@ -88,7 +88,7 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Wechat platform not support sync load method !";
Error = "WebGL platform not support sync load method !";
UnityEngine.Debug.LogError(Error);
}
}