mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-19 14:50:10 +00:00
Update AssetBundleCollector
增加分组禁用功能。
This commit is contained in:
@@ -9,6 +9,9 @@ namespace YooAsset.Editor
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{
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public class AssetBundleCollectorSettingData
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{
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private static readonly Dictionary<string, System.Type> _cacheActiveRuleTypes = new Dictionary<string, Type>();
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private static readonly Dictionary<string, IActiveRule> _cacheActiveRuleInstance = new Dictionary<string, IActiveRule>();
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private static readonly Dictionary<string, System.Type> _cacheAddressRuleTypes = new Dictionary<string, System.Type>();
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private static readonly Dictionary<string, IAddressRule> _cacheAddressRuleInstance = new Dictionary<string, IAddressRule>();
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@@ -35,6 +38,18 @@ namespace YooAsset.Editor
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}
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}
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public static List<string> GetActiveRuleNames()
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{
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if (_setting == null)
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LoadSettingData();
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List<string> names = new List<string>();
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foreach (var pair in _cacheActiveRuleTypes)
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{
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names.Add(pair.Key);
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}
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return names;
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}
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public static List<string> GetAddressRuleNames()
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{
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if (_setting == null)
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@@ -71,6 +86,15 @@ namespace YooAsset.Editor
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}
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return names;
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}
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public static bool HasActiveRuleName(string ruleName)
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{
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foreach (var pair in _cacheActiveRuleTypes)
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{
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if (pair.Key == ruleName)
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return true;
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}
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return false;
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}
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public static bool HasAddressRuleName(string ruleName)
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{
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foreach (var pair in _cacheAddressRuleTypes)
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@@ -182,6 +206,29 @@ namespace YooAsset.Editor
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_cacheAddressRuleTypes.Add(type.Name, type);
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}
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}
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// IActiveRule
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{
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// 清空缓存集合
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_cacheActiveRuleTypes.Clear();
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_cacheActiveRuleInstance.Clear();
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// 获取所有类型
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List<Type> types = new List<Type>(100)
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{
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typeof(EnableGroup),
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typeof(DisableGroup),
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};
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var customTypes = EditorTools.GetAssignableTypes(typeof(IActiveRule));
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types.AddRange(customTypes);
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for (int i = 0; i < types.Count; i++)
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{
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Type type = types[i];
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if (_cacheActiveRuleTypes.ContainsKey(type.Name) == false)
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_cacheActiveRuleTypes.Add(type.Name, type);
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}
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}
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}
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/// <summary>
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@@ -210,6 +257,23 @@ namespace YooAsset.Editor
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}
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// 实例类相关
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public static IActiveRule GetActiveRuleInstance(string ruleName)
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{
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if (_cacheActiveRuleInstance.TryGetValue(ruleName, out IActiveRule instance))
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return instance;
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// 如果不存在创建类的实例
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if (_cacheActiveRuleTypes.TryGetValue(ruleName, out Type type))
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{
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instance = (IActiveRule)Activator.CreateInstance(type);
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_cacheActiveRuleInstance.Add(ruleName, instance);
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return instance;
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}
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else
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{
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throw new Exception($"{nameof(IActiveRule)}类型无效:{ruleName}");
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}
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}
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public static IAddressRule GetAddressRuleInstance(string ruleName)
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{
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if (_cacheAddressRuleInstance.TryGetValue(ruleName, out IAddressRule instance))
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