mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-30 13:38:46 +00:00
update file system
重构运行时核心代码
This commit is contained in:
@@ -21,7 +21,6 @@ namespace YooAsset
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}
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protected readonly Dictionary<string, FileWrapper> _wrappers = new Dictionary<string, FileWrapper>(10000);
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protected readonly Dictionary<string, Stream> _loadedStream = new Dictionary<string, Stream>(10000);
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protected readonly Dictionary<string, string> _buildinFilePaths = new Dictionary<string, string>(10000);
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protected IFileSystem _unpackFileSystem;
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protected string _packageRoot;
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@@ -64,11 +63,6 @@ namespace YooAsset
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/// </summary>
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public bool AppendFileExtension { private set; get; } = false;
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/// <summary>
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/// 自定义参数:原生文件构建管线
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/// </summary>
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public bool RawFileBuildPipeline { private set; get; } = false;
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/// <summary>
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/// 自定义参数:解密方法类
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/// </summary>
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@@ -113,7 +107,13 @@ namespace YooAsset
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return _unpackFileSystem.LoadBundleFile(bundle);
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}
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if (RawFileBuildPipeline)
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if (bundle.BundleType == (int)EBuildBundleType.AssetBundle)
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{
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var operation = new DBFSLoadAssetBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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else if (bundle.BundleType == (int)EBuildBundleType.RawBundle)
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{
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var operation = new DBFSLoadRawBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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@@ -121,37 +121,12 @@ namespace YooAsset
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}
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else
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{
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var operation = new DBFSLoadAssetBundleOperation(this, bundle);
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string error = $"{nameof(DefaultBuildinFileSystem)} not support load bundle type : {bundle.BundleType}";
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var operation = new FSLoadBundleCompleteOperation(error);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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}
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public virtual void UnloadBundleFile(PackageBundle bundle, object result)
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{
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AssetBundle assetBundle = result as AssetBundle;
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if (assetBundle == null)
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return;
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if (_unpackFileSystem.Exists(bundle))
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{
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_unpackFileSystem.UnloadBundleFile(bundle, assetBundle);
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}
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else
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{
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if (assetBundle != null)
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assetBundle.Unload(true);
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if (_loadedStream.TryGetValue(bundle.BundleGUID, out Stream managedStream))
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{
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if (managedStream != null)
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{
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managedStream.Close();
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managedStream.Dispose();
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}
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_loadedStream.Remove(bundle.BundleGUID);
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}
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}
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}
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public virtual void SetParameter(string name, object value)
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{
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@@ -163,10 +138,6 @@ namespace YooAsset
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{
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AppendFileExtension = (bool)value;
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}
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else if (name == FileSystemParametersDefine.RAW_FILE_BUILD_PIPELINE)
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{
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RawFileBuildPipeline = (bool)value;
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}
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else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
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{
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DecryptionServices = (IDecryptionServices)value;
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@@ -191,7 +162,6 @@ namespace YooAsset
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_unpackFileSystem.SetParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
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_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_LEVEL, FileVerifyLevel);
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_unpackFileSystem.SetParameter(FileSystemParametersDefine.APPEND_FILE_EXTENSION, AppendFileExtension);
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_unpackFileSystem.SetParameter(FileSystemParametersDefine.RAW_FILE_BUILD_PIPELINE, RawFileBuildPipeline);
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_unpackFileSystem.SetParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, DecryptionServices);
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_unpackFileSystem.OnCreate(packageName, null);
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}
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@@ -218,7 +188,7 @@ namespace YooAsset
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return false;
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#if UNITY_ANDROID
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return RawFileBuildPipeline || bundle.Encrypted;
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return bundle.BundleType == (int)EBuildBundleType.RawBundle || bundle.Encrypted;
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#else
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return false;
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#endif
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@@ -228,10 +198,17 @@ namespace YooAsset
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return false;
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}
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public virtual byte[] ReadFileData(PackageBundle bundle)
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public virtual string GetBundleFilePath(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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return _unpackFileSystem.ReadFileData(bundle);
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return _unpackFileSystem.GetBundleFilePath(bundle);
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return GetBuildinFileLoadPath(bundle);
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}
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public virtual byte[] ReadBundleFileData(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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return _unpackFileSystem.ReadBundleFileData(bundle);
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if (Exists(bundle) == false)
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return null;
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@@ -259,10 +236,10 @@ namespace YooAsset
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return FileUtility.ReadAllBytes(filePath);
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}
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}
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public virtual string ReadFileText(PackageBundle bundle)
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public virtual string ReadBundleFileText(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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return _unpackFileSystem.ReadFileText(bundle);
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return _unpackFileSystem.ReadBundleFileText(bundle);
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if (Exists(bundle) == false)
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return null;
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@@ -350,9 +327,9 @@ namespace YooAsset
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}
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/// <summary>
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/// 加载加密资源文件
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/// 加载加密的资源文件
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/// </summary>
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public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle)
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public DecryptResult LoadEncryptedAssetBundle(PackageBundle bundle)
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{
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string filePath = GetBuildinFileLoadPath(bundle);
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var fileInfo = new DecryptFileInfo()
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@@ -361,16 +338,13 @@ namespace YooAsset
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FileLoadCRC = bundle.UnityCRC,
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FileLoadPath = filePath,
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};
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var assetBundle = DecryptionServices.LoadAssetBundle(fileInfo, out var managedStream);
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_loadedStream.Add(bundle.BundleGUID, managedStream);
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return assetBundle;
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return DecryptionServices.LoadAssetBundle(fileInfo);
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}
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/// <summary>
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/// 加载加密资源文件
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/// 加载加密的资源文件
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/// </summary>
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public AssetBundleCreateRequest LoadEncryptedAssetBundleAsync(PackageBundle bundle)
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public DecryptResult LoadEncryptedAssetBundleAsync(PackageBundle bundle)
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{
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string filePath = GetBuildinFileLoadPath(bundle);
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var fileInfo = new DecryptFileInfo()
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@@ -379,10 +353,7 @@ namespace YooAsset
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FileLoadCRC = bundle.UnityCRC,
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FileLoadPath = filePath,
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};
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var createRequest = DecryptionServices.LoadAssetBundleAsync(fileInfo, out var managedStream);
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_loadedStream.Add(bundle.BundleGUID, managedStream);
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return createRequest;
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return DecryptionServices.LoadAssetBundleAsync(fileInfo);
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}
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#endregion
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}
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@@ -19,6 +19,8 @@ namespace YooAsset
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private readonly DefaultBuildinFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private AssetBundleCreateRequest _createRequest;
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private AssetBundle _assetBundle;
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private Stream _managedStream;
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private ESteps _steps = ESteps.None;
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@@ -56,19 +58,23 @@ namespace YooAsset
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{
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if (_bundle.Encrypted)
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{
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Result = _fileSystem.LoadEncryptedAssetBundle(_bundle);
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var decryptResult = _fileSystem.LoadEncryptedAssetBundle(_bundle);
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_assetBundle = decryptResult.Result;
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_managedStream = decryptResult.ManagedStream;
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}
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else
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{
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string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
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Result = AssetBundle.LoadFromFile(filePath);
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_assetBundle = AssetBundle.LoadFromFile(filePath);
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}
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}
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else
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{
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if (_bundle.Encrypted)
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{
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_createRequest = _fileSystem.LoadEncryptedAssetBundleAsync(_bundle);
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var decryptResult = _fileSystem.LoadEncryptedAssetBundleAsync(_bundle);
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_createRequest = decryptResult.CreateRequest;
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_managedStream = decryptResult.ManagedStream;
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}
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else
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{
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@@ -88,19 +94,20 @@ namespace YooAsset
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{
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// 强制挂起主线程(注意:该操作会很耗时)
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YooLogger.Warning("Suspend the main thread to load unity bundle.");
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Result = _createRequest.assetBundle;
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_assetBundle = _createRequest.assetBundle;
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}
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else
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{
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if (_createRequest.isDone == false)
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return;
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Result = _createRequest.assetBundle;
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_assetBundle = _createRequest.assetBundle;
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}
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}
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if (Result != null)
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if (_assetBundle != null)
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{
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_steps = ESteps.Done;
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Result = new AssetBundleResult(_fileSystem, _bundle, _assetBundle, _managedStream);
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Status = EOperationStatus.Succeed;
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return;
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}
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@@ -176,7 +183,7 @@ namespace YooAsset
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if (File.Exists(filePath))
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{
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_steps = ESteps.Done;
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Result = new RawBundle(_fileSystem, _bundle, filePath);
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Result = new RawBundleResult(_fileSystem, _bundle);
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Status = EOperationStatus.Succeed;
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}
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else
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