mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-15 12:10:09 +00:00
update file system
重构运行时核心代码
This commit is contained in:
@@ -13,7 +13,6 @@ namespace YooAsset
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internal class DefaultCacheFileSystem : IFileSystem, ICacheSystem
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{
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protected readonly Dictionary<string, CacheWrapper> _wrappers = new Dictionary<string, CacheWrapper>(10000);
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protected readonly Dictionary<string, Stream> _loadedStream = new Dictionary<string, Stream>(10000);
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protected readonly Dictionary<string, string> _dataFilePaths = new Dictionary<string, string>(10000);
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protected readonly Dictionary<string, string> _infoFilePaths = new Dictionary<string, string>(10000);
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protected readonly Dictionary<string, string> _tempFilePaths = new Dictionary<string, string>(10000);
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@@ -67,11 +66,6 @@ namespace YooAsset
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/// </summary>
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public bool AppendFileExtension { private set; get; } = false;
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/// <summary>
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/// 自定义参数:原生文件构建管线
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/// </summary>
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public bool RawFileBuildPipeline { private set; get; } = false;
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/// <summary>
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/// 自定义参数:最大并发连接数
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/// </summary>
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@@ -154,7 +148,13 @@ namespace YooAsset
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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if (RawFileBuildPipeline)
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if (bundle.BundleType == (int)EBuildBundleType.AssetBundle)
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{
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var operation = new DCFSLoadAssetBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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else if (bundle.BundleType == (int)EBuildBundleType.RawBundle)
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{
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var operation = new DCFSLoadRawBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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@@ -162,30 +162,12 @@ namespace YooAsset
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}
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else
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{
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var operation = new DCFSLoadAssetBundleOperation(this, bundle);
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string error = $"{nameof(DefaultCacheFileSystem)} not support load bundle type : {bundle.BundleType}";
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var operation = new FSLoadBundleCompleteOperation(error);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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}
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public virtual void UnloadBundleFile(PackageBundle bundle, object result)
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{
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AssetBundle assetBundle = result as AssetBundle;
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if (assetBundle == null)
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return;
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if (assetBundle != null)
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assetBundle.Unload(true);
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if (_loadedStream.TryGetValue(bundle.BundleGUID, out Stream managedStream))
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{
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if (managedStream != null)
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{
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managedStream.Close();
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managedStream.Dispose();
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}
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_loadedStream.Remove(bundle.BundleGUID);
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}
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}
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public virtual void SetParameter(string name, object value)
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{
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@@ -201,10 +183,6 @@ namespace YooAsset
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{
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AppendFileExtension = (bool)value;
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}
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else if (name == FileSystemParametersDefine.RAW_FILE_BUILD_PIPELINE)
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{
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RawFileBuildPipeline = (bool)value;
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}
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else if (name == FileSystemParametersDefine.DOWNLOAD_MAX_CONCURRENCY)
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{
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DownloadMaxConcurrency = (int)value;
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@@ -276,7 +254,11 @@ namespace YooAsset
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return Exists(bundle) == false;
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}
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public virtual byte[] ReadFileData(PackageBundle bundle)
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public virtual string GetBundleFilePath(PackageBundle bundle)
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{
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return GetCacheFileLoadPath(bundle);
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}
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public virtual byte[] ReadBundleFileData(PackageBundle bundle)
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{
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if (Exists(bundle) == false)
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return null;
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@@ -304,7 +286,7 @@ namespace YooAsset
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return FileUtility.ReadAllBytes(filePath);
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}
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}
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public virtual string ReadFileText(PackageBundle bundle)
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public virtual string ReadBundleFileText(PackageBundle bundle)
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{
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if (Exists(bundle) == false)
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return null;
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@@ -523,7 +505,7 @@ namespace YooAsset
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/// <summary>
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/// 加载加密资源文件
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/// </summary>
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public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle)
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public DecryptResult LoadEncryptedAssetBundle(PackageBundle bundle)
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{
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string filePath = GetCacheFileLoadPath(bundle);
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var fileInfo = new DecryptFileInfo()
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@@ -532,16 +514,13 @@ namespace YooAsset
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FileLoadCRC = bundle.UnityCRC,
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FileLoadPath = filePath,
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};
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var assetBundle = DecryptionServices.LoadAssetBundle(fileInfo, out var managedStream);
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_loadedStream.Add(bundle.BundleGUID, managedStream);
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return assetBundle;
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return DecryptionServices.LoadAssetBundle(fileInfo);
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}
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/// <summary>
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/// 加载加密资源文件
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/// </summary>
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public AssetBundleCreateRequest LoadEncryptedAssetBundleAsync(PackageBundle bundle)
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public DecryptResult LoadEncryptedAssetBundleAsync(PackageBundle bundle)
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{
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string filePath = GetCacheFileLoadPath(bundle);
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var fileInfo = new DecryptFileInfo()
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@@ -550,10 +529,7 @@ namespace YooAsset
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FileLoadCRC = bundle.UnityCRC,
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FileLoadPath = filePath,
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};
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var createRequest = DecryptionServices.LoadAssetBundleAsync(fileInfo, out var managedStream);
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_loadedStream.Add(bundle.BundleGUID, managedStream);
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return createRequest;
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return DecryptionServices.LoadAssetBundleAsync(fileInfo);
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}
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#endregion
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}
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