Optimize packaging bundle core logic

优化了打包的核心逻辑,支持设置依赖资源收集器。
This commit is contained in:
hevinci
2022-04-30 23:14:20 +08:00
parent b443a1c308
commit 650d8689ee
22 changed files with 162 additions and 85 deletions

View File

@@ -7,12 +7,14 @@ using UnityEditor;
namespace YooAsset.Editor
{
[TaskAttribute("获取资源构建内容")]
public class TaskGetBuildMap : IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildMapContext = BuildMapHelper.SetupBuildMap();
var buildMapContext = BuildMapCreater.CreateBuildMap();
context.SetContextObject(buildMapContext);
UnityEngine.Debug.Log("构建内容准备完毕!");
// 检测构建结果
CheckBuildMapContent(buildMapContext);