mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-18 22:20:07 +00:00
Optimize packaging bundle core logic
优化了打包的核心逻辑,支持设置依赖资源收集器。
This commit is contained in:
@@ -7,12 +7,14 @@ using UnityEditor;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[TaskAttribute("获取资源构建内容")]
|
||||
public class TaskGetBuildMap : IBuildTask
|
||||
{
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
var buildMapContext = BuildMapHelper.SetupBuildMap();
|
||||
var buildMapContext = BuildMapCreater.CreateBuildMap();
|
||||
context.SetContextObject(buildMapContext);
|
||||
UnityEngine.Debug.Log("构建内容准备完毕!");
|
||||
|
||||
// 检测构建结果
|
||||
CheckBuildMapContent(buildMapContext);
|
||||
|
||||
Reference in New Issue
Block a user