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Support fast build mode.
支持快速构建模式,真实的实现EditorPlayMode的运行时环境。
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@@ -14,7 +14,7 @@ namespace YooAsset.Editor
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{
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var buildMapContext = BuildMapCreater.CreateBuildMap();
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context.SetContextObject(buildMapContext);
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UnityEngine.Debug.Log("构建内容准备完毕!");
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BuildRunner.Log("构建内容准备完毕!");
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// 检测构建结果
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CheckBuildMapContent(buildMapContext);
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