update runtime logic

This commit is contained in:
hevinci
2023-02-17 18:43:39 +08:00
parent c4875d4f80
commit 69c7a51215
4 changed files with 26 additions and 50 deletions

View File

@@ -71,18 +71,5 @@ namespace YooAsset
{
return $"{Setting.PatchManifestFileName}_{packageName}.version";
}
/// <summary>
/// 获取着色器资源包全名称(包含后缀名)
/// </summary>
public static string GetUnityShadersBundleFullName(bool uniqueBundleName, string packageName)
{
string shareBundleName;
if (uniqueBundleName)
shareBundleName = $"{packageName.ToLower()}_{YooAssetSettings.UnityShadersBundleName}.{Setting.AssetBundleFileVariant}";
else
shareBundleName = $"{YooAssetSettings.UnityShadersBundleName}.{Setting.AssetBundleFileVariant}";
return shareBundleName.ToLower();
}
}
}