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Update ByteGameFileSystem.cs
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@@ -6,7 +6,7 @@ using StarkSDKSpace;
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public static class ByteGameFileSystemCreater
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{
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public static FileSystemParameters CreateWechatFileSystemParameters(IRemoteServices remoteServices)
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public static FileSystemParameters CreateByteGameFileSystemParameters(IRemoteServices remoteServices)
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{
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string fileSystemClass = $"{nameof(ByteGameFileSystem)},YooAsset.RuntimeExtension";
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var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
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