mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-21 07:50:20 +00:00
fix #468
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@@ -113,12 +113,13 @@ namespace YooAsset
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}
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public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
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{
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// 注意:业务层的解压下载器会依赖内置文件系统的下载方法
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param.ImportFilePath = GetBuildinFileLoadPath(bundle);
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return _unpackFileSystem.DownloadFileAsync(bundle, param);
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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if (IsUnpackBundleFile(bundle))
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{
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return _unpackFileSystem.LoadBundleFile(bundle);
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}
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@@ -216,11 +217,7 @@ namespace YooAsset
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}
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public virtual bool NeedUnpack(PackageBundle bundle)
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{
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if (Belong(bundle) == false)
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return false;
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#if UNITY_ANDROID
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if (bundle.BundleType == (int)EBuildBundleType.RawBundle || bundle.Encrypted)
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if (IsUnpackBundleFile(bundle))
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{
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return _unpackFileSystem.Exists(bundle) == false;
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}
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@@ -228,9 +225,6 @@ namespace YooAsset
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{
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return false;
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}
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#else
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return false;
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#endif
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}
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public virtual bool NeedImport(PackageBundle bundle)
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{
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@@ -239,14 +233,14 @@ namespace YooAsset
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public virtual string GetBundleFilePath(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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if (IsUnpackBundleFile(bundle))
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return _unpackFileSystem.GetBundleFilePath(bundle);
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return GetBuildinFileLoadPath(bundle);
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}
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public virtual byte[] ReadBundleFileData(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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if (IsUnpackBundleFile(bundle))
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return _unpackFileSystem.ReadBundleFileData(bundle);
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if (Exists(bundle) == false)
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@@ -277,7 +271,7 @@ namespace YooAsset
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}
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public virtual string ReadBundleFileText(PackageBundle bundle)
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{
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if (NeedUnpack(bundle))
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if (IsUnpackBundleFile(bundle))
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return _unpackFileSystem.ReadBundleFileText(bundle);
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if (Exists(bundle) == false)
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@@ -343,6 +337,24 @@ namespace YooAsset
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return YooAssetSettingsData.GetYooResourcesLoadPath(PackageName, fileName);
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}
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/// <summary>
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/// 是否属于解压资源包文件
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/// </summary>
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protected bool IsUnpackBundleFile(PackageBundle bundle)
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{
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if (Belong(bundle) == false)
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return false;
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#if UNITY_ANDROID
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if (bundle.BundleType == (int)EBuildBundleType.RawBundle || bundle.Encrypted)
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return true;
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else
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return false;
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#else
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return false;
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#endif
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}
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/// <summary>
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/// 记录文件信息
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/// </summary>
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