mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-14 19:40:47 +00:00
Merge pull request #33 from LiuOcean/main
Update UniTask README Example
This commit is contained in:
@@ -8,13 +8,16 @@
|
||||
## 代码示例
|
||||
|
||||
```csharp
|
||||
var handle = YooAssets.LoadAssetAsync<GameObject>("Assets/Res/Prefabs/TestImg.prefab");
|
||||
public async UniTask Example(IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
{
|
||||
var handle = YooAssets.LoadAssetAsync<GameObject>("Assets/Res/Prefabs/ TestImg.prefab");
|
||||
|
||||
await handle.ToUniTask();
|
||||
await handle.ToUniTask(progress, timing);
|
||||
|
||||
var obj = handle.AssetObject as GameObject;
|
||||
var go = Instantiate(obj, transform);
|
||||
var obj = handle.AssetObject as GameObject;
|
||||
var go = Instantiate(obj, transform);
|
||||
|
||||
go.transform.localPosition = Vector3.zero;
|
||||
go.transform.localScale = Vector3.one;
|
||||
go.transform.localPosition = Vector3.zero;
|
||||
go.transform.localScale = Vector3.one;
|
||||
}
|
||||
```
|
||||
Reference in New Issue
Block a user