mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-07-05 14:07:03 +00:00
update file system
WebGL网页平台支持资源加密。
This commit is contained in:
@@ -0,0 +1,14 @@
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using UnityEngine;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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internal abstract class DownloadAssetBundleOperation : DefaultDownloadFileOperation
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{
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internal DownloadAssetBundleOperation(PackageBundle bundle, DownloadParam param) : base(bundle, param)
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{
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}
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public AssetBundle Result;
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 0f65d2f6038b95246b7a09cec4055b3a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,144 @@
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using UnityEngine;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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internal class DownloadWebEncryptAssetBundleOperation : DownloadAssetBundleOperation
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{
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private readonly IWebDecryptionServices _decryptionServices;
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private DownloadHandlerBuffer _downloadhandler;
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private ESteps _steps = ESteps.None;
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internal DownloadWebEncryptAssetBundleOperation(IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadParam param) : base(bundle, param)
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{
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_decryptionServices = decryptionServices;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.CreateRequest;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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// 创建下载器
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if (_steps == ESteps.CreateRequest)
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{
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// 获取请求地址
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_requestURL = GetRequestURL();
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// 重置变量
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ResetRequestFiled();
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// 创建下载器
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CreateWebRequest();
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_steps = ESteps.CheckRequest;
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}
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// 检测下载结果
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if (_steps == ESteps.CheckRequest)
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{
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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{
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CheckRequestTimeout();
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return;
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}
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// 检查网络错误
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if (CheckRequestResult())
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{
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if (_decryptionServices == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"The {nameof(IWebDecryptionServices)} is null !";
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YooLogger.Error(Error);
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return;
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}
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AssetBundle assetBundle = LoadEncryptedAssetBundle(_downloadhandler.data);
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if (assetBundle == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "Download handler asset bundle object is null !";
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}
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else
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{
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_steps = ESteps.Done;
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Result = assetBundle;
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Status = EOperationStatus.Succeed;
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}
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}
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else
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{
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_steps = ESteps.TryAgain;
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}
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// 注意:最终释放请求器
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DisposeWebRequest();
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}
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// 重新尝试下载
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if (_steps == ESteps.TryAgain)
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{
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if (FailedTryAgain <= 0)
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{
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Status = EOperationStatus.Failed;
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_steps = ESteps.Done;
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YooLogger.Error(Error);
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return;
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}
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_tryAgainTimer += Time.unscaledDeltaTime;
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if (_tryAgainTimer > 1f)
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{
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FailedTryAgain--;
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_steps = ESteps.CreateRequest;
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YooLogger.Warning(Error);
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}
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}
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}
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internal override void InternalOnAbort()
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{
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_steps = ESteps.Done;
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DisposeWebRequest();
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}
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private void CreateWebRequest()
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{
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_downloadhandler = new DownloadHandlerBuffer();
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_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
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_webRequest.downloadHandler = _downloadhandler;
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_webRequest.disposeDownloadHandlerOnDispose = true;
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_webRequest.SendWebRequest();
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}
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private void DisposeWebRequest()
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{
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if (_webRequest != null)
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{
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//注意:引擎底层会自动调用Abort方法
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_webRequest.Dispose();
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_webRequest = null;
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}
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}
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/// <summary>
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/// 加载加密资源文件
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/// </summary>
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private AssetBundle LoadEncryptedAssetBundle(byte[] fileData)
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{
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var fileInfo = new WebDecryptFileInfo();
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fileInfo.BundleName = Bundle.BundleName;
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fileInfo.FileLoadCRC = Bundle.UnityCRC;
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fileInfo.FileData = fileData;
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var decryptResult = _decryptionServices.LoadAssetBundle(fileInfo);
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return decryptResult.Result;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 2f88823353464474faf7b020a76f9b2d
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -3,16 +3,13 @@ using UnityEngine.Networking;
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namespace YooAsset
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{
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internal class DownloadHandlerAssetBundleOperation : DefaultDownloadFileOperation
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internal class DownloadWebNormalAssetBundleOperation : DownloadAssetBundleOperation
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{
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private readonly bool _disableUnityWebCache;
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private DownloadHandlerAssetBundle _downloadhandler;
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private ESteps _steps = ESteps.None;
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public AssetBundle Result { private set; get; }
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internal DownloadHandlerAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
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internal DownloadWebNormalAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
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{
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_disableUnityWebCache = disableUnityWebCache;
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}
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@@ -55,12 +52,12 @@ namespace YooAsset
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// 检查网络错误
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if (CheckRequestResult())
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{
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var assetBundle = _downloadhandler.assetBundle;
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AssetBundle assetBundle = _downloadhandler.assetBundle;
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if (assetBundle == null)
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{
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_steps = ESteps.Done;
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Error = "Download handler asset bundle object is null !";
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Status = EOperationStatus.Failed;
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Error = "Download handler asset bundle object is null !";
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}
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else
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{
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@@ -106,7 +103,7 @@ namespace YooAsset
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private void CreateWebRequest()
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{
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_downloadhandler = CreateDownloadHandler();
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_downloadhandler = CreateWebDownloadHandler();
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_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
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_webRequest.downloadHandler = _downloadhandler;
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_webRequest.disposeDownloadHandlerOnDispose = true;
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@@ -121,7 +118,7 @@ namespace YooAsset
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_webRequest = null;
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}
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}
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private DownloadHandlerAssetBundle CreateDownloadHandler()
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private DownloadHandlerAssetBundle CreateWebDownloadHandler()
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{
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if (_disableUnityWebCache)
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{
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