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https://github.com/tuyoogame/YooAsset.git
synced 2026-05-14 19:40:47 +00:00
update asset bundle collector
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@@ -207,7 +207,7 @@ namespace YooAsset.Editor
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if (addressTemper.TryGetValue(address, out var existed) == false)
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addressTemper.Add(address, assetPath);
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else
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throw new Exception($"The address is existed : {address} in collector : {CollectPath}.\nAssetPath:\n {existed}\n {assetPath}");
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throw new Exception($"The address is existed : {address} in collector : {CollectPath} \nAssetPath:\n {existed}\n {assetPath}");
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}
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}
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}
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@@ -106,7 +106,7 @@ namespace YooAsset.Editor
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if (addressTemper.TryGetValue(address, out var existed) == false)
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addressTemper.Add(address, assetPath);
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else
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throw new Exception($"The address is existed : {address} in group : {GroupName}.\nAssetPath:\n{existed}\n{assetPath}");
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throw new Exception($"The address is existed : {address} in group : {GroupName} \nAssetPath:\n {existed}\n {assetPath}");
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}
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}
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}
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@@ -86,7 +86,7 @@ namespace YooAsset.Editor
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if (addressTemper.TryGetValue(address, out var existed) == false)
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addressTemper.Add(address, assetPath);
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else
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throw new Exception($"The address is existed : {address}.\nAssetPath:\n {existed}\n {assetPath}");
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throw new Exception($"The address is existed : {address} \nAssetPath:\n {existed}\n {assetPath}");
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}
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}
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}
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