update asset bundle builder

暂时移除xxHash
This commit is contained in:
hevinci
2023-08-25 17:19:57 +08:00
parent 05cb57db09
commit 8471bb0f9a
45 changed files with 38 additions and 3153 deletions

View File

@@ -40,15 +40,12 @@ namespace YooAsset.Editor
manifest.OutputNameStyle = (int)buildParameters.OutputNameStyle;
manifest.PackageName = buildParameters.PackageName;
manifest.PackageVersion = buildParameters.PackageVersion;
// 填充资源包集合
manifest.BundleList = GetAllPackageBundle(context);
int len = manifest.BundleList.Count;
manifest.BundleListMap = new Dictionary<string, int>(len);
for (int i = 0; i < len; i++)
{
var item = manifest.BundleList[i];
manifest.BundleListMap.Add(item.BundleName,i);
}
CacheBundleIDs(manifest);
// 填充主资源集合
manifest.AssetList = GetAllPackageAsset(context, manifest);
// 更新Unity内置资源包的引用关系
@@ -95,7 +92,7 @@ namespace YooAsset.Editor
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}";
ManifestTools.SerializeToBinary(filePath, manifest);
packageHash = HashUtility.FileXXhash(filePath);
packageHash = HashUtility.FileMD5(filePath);
BuildLogger.Log($"创建补丁清单文件:{filePath}");
ManifestContext manifestContext = new ManifestContext();
@@ -155,7 +152,7 @@ namespace YooAsset.Editor
packageAsset.AssetPath = assetInfo.AssetPath;
packageAsset.AssetGUID = buildMapContext.Command.IncludeAssetGUID ? assetInfo.AssetGUID : string.Empty;
packageAsset.AssetTags = assetInfo.AssetTags.ToArray();
packageAsset.BundleID = GetAssetBundleID(assetInfo.BundleName, manifest);
packageAsset.BundleID = GetCachedBundleID(assetInfo.BundleName);
packageAsset.DependIDs = GetAssetBundleDependIDs(packageAsset.BundleID, assetInfo, manifest);
result.Add(packageAsset);
}
@@ -169,7 +166,7 @@ namespace YooAsset.Editor
{
if (dependAssetInfo.HasBundleName())
{
int bundleID = GetAssetBundleID(dependAssetInfo.BundleName, manifest);
int bundleID = GetCachedBundleID(dependAssetInfo.BundleName);
if (mainBundleID != bundleID)
{
if (result.Contains(bundleID) == false)
@@ -179,21 +176,6 @@ namespace YooAsset.Editor
}
return result.ToArray();
}
private int GetAssetBundleID(string bundleName, PackageManifest manifest)
{
// for (int index = 0; index < manifest.BundleList.Count; index++)
// {
// if (manifest.BundleList[index].BundleName == bundleName)
// return index;
// }
if (manifest.BundleListMap.ContainsKey(bundleName))
{
return manifest.BundleListMap[bundleName];
}
throw new Exception($"Not found bundle name : {bundleName}");
}
/// <summary>
/// 更新Unity内置资源包的引用关系
@@ -264,8 +246,18 @@ namespace YooAsset.Editor
#region
private readonly Dictionary<string, int> _cachedBundleID = new Dictionary<string, int>(10000);
private readonly Dictionary<string, string[]> _cachedBundleDepends = new Dictionary<string, string[]>(10000);
private void CacheBundleIDs(PackageManifest manifest)
{
UnityEngine.Debug.Assert(manifest.BundleList.Count == 0);
for (int index = 0; index < manifest.BundleList.Count; index++)
{
string bundleName = manifest.BundleList[index].BundleName;
_cachedBundleID.Add(bundleName, index);
}
}
private void UpdateScriptPipelineReference(PackageManifest manifest, TaskBuilding_SBP.BuildResultContext buildResultContext)
private void UpdateScriptPipelineReference(PackageManifest manifest, TaskBuilding_SBP.BuildResultContext buildResultContext)
{
int progressValue;
int totalCount = manifest.BundleList.Count;
@@ -275,7 +267,7 @@ namespace YooAsset.Editor
progressValue = 0;
foreach (var packageBundle in manifest.BundleList)
{
int bundleID = GetAssetBundleID(packageBundle.BundleName, manifest);
int bundleID = GetCachedBundleID(packageBundle.BundleName);
_cachedBundleID.Add(packageBundle.BundleName, bundleID);
int pro = ++progressValue;
if (pro % 100 == 0)
@@ -331,7 +323,7 @@ namespace YooAsset.Editor
progressValue = 0;
foreach (var packageBundle in manifest.BundleList)
{
int bundleID = GetAssetBundleID(packageBundle.BundleName, manifest);
int bundleID = GetCachedBundleID(packageBundle.BundleName);
_cachedBundleID.Add(packageBundle.BundleName, bundleID);
int pro = ++progressValue;
if (pro % 100 == 0)
@@ -368,7 +360,7 @@ namespace YooAsset.Editor
{
packageBundle.ReferenceIDs = GetBundleRefrenceIDs(manifest, packageBundle);
int pro = ++progressValue;
if (pro%100==0)
if (pro % 100 == 0)
{
EditorTools.DisplayProgressBar("计算资源包引用关系", ++progressValue, totalCount);
}
@@ -382,7 +374,7 @@ namespace YooAsset.Editor
foreach (var packageBundle in manifest.BundleList)
{
string bundleName = packageBundle.BundleName;
if (packageBundle.Equals(targetBundle) || packageBundle.IsRawFile)
if (bundleName == targetBundle.BundleName)
continue;
string[] dependencies = GetCachedBundleDepends(bundleName);

View File

@@ -68,7 +68,7 @@ namespace YooAsset.Editor
if (bundleInfo.IsRawFile)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileXXhash(filePath);
return HashUtility.FileMD5(filePath);
}
if (parameters.BuildPipeline == EBuildPipeline.BuiltinBuildPipeline)
@@ -132,7 +132,7 @@ namespace YooAsset.Editor
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
return "00000000000000000000000000000000"; //32位
else
return HashUtility.FileXXhash(filePath);
return HashUtility.FileMD5(filePath);
}
private string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext)
{