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update editor code
1. IShareAssetPackRule重命名为ISharedPackRule 2. DefaultShareAssetPackRule重命名为DefaultSharedPackRule
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@@ -48,7 +48,7 @@ namespace YooAsset.Editor
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}
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// 检测共享资源打包规则
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if (buildParameters.ShareAssetPackRule == null)
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if (buildParameters.SharedPackRule == null)
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throw new Exception("共享资源打包规则不能为空!");
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#if UNITY_WEBGL
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