update editor code

1. IShareAssetPackRule重命名为ISharedPackRule
2. DefaultShareAssetPackRule重命名为DefaultSharedPackRule
This commit is contained in:
hevinci
2023-06-27 11:00:01 +08:00
parent 0b2a2bf97d
commit 84f9d1985e
12 changed files with 21 additions and 17 deletions

View File

@@ -66,13 +66,14 @@ namespace YooAsset.Editor
_items.Add(new ItemWrapper("包裹名称", buildReport.Summary.BuildPackageName));
_items.Add(new ItemWrapper("包裹版本", buildReport.Summary.BuildPackageVersion));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("启用可寻址资源定位", $"{buildReport.Summary.EnableAddressable}"));
_items.Add(new ItemWrapper("资源定位地址大小写不敏感", $"{buildReport.Summary.LocationToLower}"));
_items.Add(new ItemWrapper("包含资源GUID数据", $"{buildReport.Summary.IncludeAssetGUID}"));
_items.Add(new ItemWrapper("资源包名唯一化", $"{buildReport.Summary.UniqueBundleName}"));
_items.Add(new ItemWrapper("自动分析冗余资源", $"{buildReport.Summary.AutoAnalyzeRedundancy}"));
_items.Add(new ItemWrapper("共享资源打包类名称", buildReport.Summary.ShareAssetPackRuleClassName));
_items.Add(new ItemWrapper("加密服务类名称", buildReport.Summary.EncryptionServicesClassName));
_items.Add(new ItemWrapper("共享资源打包规则", buildReport.Summary.SharedPackRuleClassName));
_items.Add(new ItemWrapper("资源加密服务类", buildReport.Summary.EncryptionServicesClassName));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("构建参数", string.Empty));