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https://github.com/tuyoogame/YooAsset.git
synced 2026-05-26 10:40:14 +00:00
update logic code
优化了创建文件的方式。
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@@ -61,7 +61,7 @@ namespace YooAsset.Editor
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File.Delete(savePath);
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string json = JsonUtility.ToJson(buildReport, true);
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FileUtility.CreateFile(savePath, json);
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FileUtility.WriteAllText(savePath, json);
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}
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public static BuildReport Deserialize(string jsonData)
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{
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@@ -98,7 +98,7 @@ namespace YooAsset.Editor
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{
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string fileName = YooAssetSettingsData.GetPackageHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{packageOutputDirectory}/{fileName}";
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FileUtility.CreateFile(filePath, packageHash);
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FileUtility.WriteAllText(filePath, packageHash);
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BuildLogger.Log($"创建补丁清单哈希文件:{filePath}");
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}
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@@ -106,7 +106,7 @@ namespace YooAsset.Editor
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{
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string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildParameters.PackageName);
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string filePath = $"{packageOutputDirectory}/{fileName}";
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FileUtility.CreateFile(filePath, buildParameters.PackageVersion);
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FileUtility.WriteAllText(filePath, buildParameters.PackageVersion);
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BuildLogger.Log($"创建补丁清单版本文件:{filePath}");
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}
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}
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@@ -52,7 +52,7 @@ namespace YooAsset.Editor
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}
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string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}.encrypt";
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FileUtility.CreateFile(filePath, encryptResult.EncryptedData);
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FileUtility.WriteAllBytes(filePath, encryptResult.EncryptedData);
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bundleInfo.EncryptedFilePath = filePath;
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bundleInfo.LoadMethod = encryptResult.LoadMethod;
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BuildLogger.Log($"Bundle文件加密完成:{filePath}");
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@@ -278,7 +278,7 @@ namespace YooAsset.Editor
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string filePath = $"{resultPath}/{nameof(DebugReport)}_{_currentReport.FrameCount}.json";
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string fileContent = JsonUtility.ToJson(_currentReport, true);
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FileUtility.CreateFile(filePath, fileContent);
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FileUtility.WriteAllText(filePath, fileContent);
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}
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}
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private void OnSearchKeyWordChange(ChangeEvent<string> e)
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