mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-25 10:11:51 +00:00
refactor : editor simulate build
移除了枚举定义类型:EDefaultBuildPipeline 修改了EditorSimulateModeHelper.SimulateBuild()方法
This commit is contained in:
@@ -8,8 +8,9 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 模拟构建
|
||||
/// </summary>
|
||||
public static SimulateBuildResult SimulateBuild(string buildPipelineName, string packageName)
|
||||
public static EditorSimulateBuildResult SimulateBuild(EditorSimulateBuildParam buildParam)
|
||||
{
|
||||
string packageName = buildParam.PackageName;
|
||||
var buildParameters = new EditorSimulateBuildParameters();
|
||||
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
|
||||
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
|
||||
@@ -25,7 +26,7 @@ namespace YooAsset.Editor
|
||||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
SimulateBuildResult reulst = new SimulateBuildResult();
|
||||
var reulst = new EditorSimulateBuildResult();
|
||||
reulst.PackageRootDirectory = buildResult.OutputPackageDirectory;
|
||||
return reulst;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user