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update runtime code
新增LoadAllAssetsAsync方法
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@@ -177,6 +177,8 @@ namespace YooAsset
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handle = new SceneOperationHandle(this);
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else if (typeof(T) == typeof(SubAssetsOperationHandle))
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handle = new SubAssetsOperationHandle(this);
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else if (typeof(T) == typeof(AllAssetsOperationHandle))
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handle = new AllAssetsOperationHandle(this);
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else if (typeof(T) == typeof(RawFileOperationHandle))
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handle = new RawFileOperationHandle(this);
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else
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