mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-30 13:38:46 +00:00
update space shooter
This commit is contained in:
@@ -77,13 +77,13 @@ internal class FsmInitializePackage : IStateNode
|
|||||||
// Web play mode.
|
// Web play mode.
|
||||||
if (playMode == EPlayMode.WebPlayMode)
|
if (playMode == EPlayMode.WebPlayMode)
|
||||||
{
|
{
|
||||||
#if UNITY_WEBGL && WEIXINMINIGAME && !UNITY_EDITOR
|
#if UNITY_WEBGL && (WEIXINMINIGAME || UNITY_WECHATMINIGAME) && !UNITY_EDITOR
|
||||||
var createParameters = new WebPlayModeOptions();
|
var createParameters = new WebPlayModeOptions();
|
||||||
string defaultHostServer = GetHostServerURL();
|
string defaultHostServer = GetHostServerURL();
|
||||||
string fallbackHostServer = GetHostServerURL();
|
string fallbackHostServer = GetHostServerURL();
|
||||||
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; // Change this path if subdirectories are required.
|
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; // Change this path if subdirectories are required.
|
||||||
IRemoteService remoteService = new RemoteService(defaultHostServer, fallbackHostServer);
|
IRemoteService remoteService = new RemoteService(defaultHostServer, fallbackHostServer);
|
||||||
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateFileSystemParameters(packageRoot, remoteService);
|
createParameters.WebNetworkFileSystemParameters = WechatFileSystemCreater.CreateFileSystemParameters(packageRoot, remoteService);
|
||||||
initializationOperation = package.InitializePackageAsync(createParameters);
|
initializationOperation = package.InitializePackageAsync(createParameters);
|
||||||
#else
|
#else
|
||||||
var createParameters = new WebPlayModeOptions();
|
var createParameters = new WebPlayModeOptions();
|
||||||
|
|||||||
Reference in New Issue
Block a user