update space shooter

This commit is contained in:
何冠峰
2026-05-27 10:36:35 +08:00
parent 72c5a9588e
commit 926f72d129

View File

@@ -77,13 +77,13 @@ internal class FsmInitializePackage : IStateNode
// Web play mode.
if (playMode == EPlayMode.WebPlayMode)
{
#if UNITY_WEBGL && WEIXINMINIGAME && !UNITY_EDITOR
#if UNITY_WEBGL && (WEIXINMINIGAME || UNITY_WECHATMINIGAME) && !UNITY_EDITOR
var createParameters = new WebPlayModeOptions();
string defaultHostServer = GetHostServerURL();
string fallbackHostServer = GetHostServerURL();
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; // Change this path if subdirectories are required.
IRemoteService remoteService = new RemoteService(defaultHostServer, fallbackHostServer);
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateFileSystemParameters(packageRoot, remoteService);
createParameters.WebNetworkFileSystemParameters = WechatFileSystemCreater.CreateFileSystemParameters(packageRoot, remoteService);
initializationOperation = package.InitializePackageAsync(createParameters);
#else
var createParameters = new WebPlayModeOptions();