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Update samples
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10
Assets/Samples~/BasicSample/Script/Editor/CustomPackRule.cs
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10
Assets/Samples~/BasicSample/Script/Editor/CustomPackRule.cs
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using System;
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using YooAsset.Editor;
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public class PackShaderVariants : IPackRule
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{
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public string GetBundleName(PackRuleData data)
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{
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return "myshaders";
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}
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}
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