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Update TextureSchema.cs
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@@ -184,10 +184,12 @@ public class TextureSchema : ScannerSchema
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container.Add(maxHeightField);
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// 创建测试列表
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#if UNITY_2021_3_OR_NEWER
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ReorderableListView reorderableListView = new ReorderableListView();
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reorderableListView.SourceData = TestStringValues;
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reorderableListView.HeaderName = "测试列表";
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container.Add(reorderableListView);
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#endif
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SchemaInspector inspector = new SchemaInspector(container);
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return inspector;
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