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Update EditorHelper.cs
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@@ -73,7 +73,14 @@ namespace YooAsset.Editor
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else
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{
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if (guids.Length != 1)
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{
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foreach (var guid in guids)
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{
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string path = AssetDatabase.GUIDToAssetPath(guid);
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Debug.LogWarning($"Found multiple file : {path}");
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}
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throw new System.Exception($"Found multiple {settingType.Name} files !");
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}
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string filePath = AssetDatabase.GUIDToAssetPath(guids[0]);
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var setting = AssetDatabase.LoadAssetAtPath<TSetting>(filePath);
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