mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-24 17:50:15 +00:00
Optimize assetbundle build parameters
优化了资源包的构建参数:始终开启DisableLoadAssetByFileName
This commit is contained in:
@@ -69,16 +69,16 @@ namespace YooAsset
|
||||
if (IsWaitForAsyncComplete)
|
||||
{
|
||||
if (MainAssetInfo.AssetType == null)
|
||||
AssetObject = OwnerBundle.CacheBundle.LoadAsset(MainAssetInfo.AssetName);
|
||||
AssetObject = OwnerBundle.CacheBundle.LoadAsset(MainAssetInfo.AssetPath);
|
||||
else
|
||||
AssetObject = OwnerBundle.CacheBundle.LoadAsset(MainAssetInfo.AssetName, MainAssetInfo.AssetType);
|
||||
AssetObject = OwnerBundle.CacheBundle.LoadAsset(MainAssetInfo.AssetPath, MainAssetInfo.AssetType);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (MainAssetInfo.AssetType == null)
|
||||
_cacheRequest = OwnerBundle.CacheBundle.LoadAssetAsync(MainAssetInfo.AssetName);
|
||||
_cacheRequest = OwnerBundle.CacheBundle.LoadAssetAsync(MainAssetInfo.AssetPath);
|
||||
else
|
||||
_cacheRequest = OwnerBundle.CacheBundle.LoadAssetAsync(MainAssetInfo.AssetName, MainAssetInfo.AssetType);
|
||||
_cacheRequest = OwnerBundle.CacheBundle.LoadAssetAsync(MainAssetInfo.AssetPath, MainAssetInfo.AssetType);
|
||||
}
|
||||
Status = EStatus.Checking;
|
||||
}
|
||||
@@ -106,9 +106,9 @@ namespace YooAsset
|
||||
if (Status == EStatus.Fail)
|
||||
{
|
||||
if(MainAssetInfo.AssetType == null)
|
||||
LastError = $"Failed to load asset : {MainAssetInfo.AssetName} AssetType : null AssetBundle : {OwnerBundle.MainBundleInfo.BundleName}";
|
||||
LastError = $"Failed to load asset : {MainAssetInfo.AssetPath} AssetType : null AssetBundle : {OwnerBundle.MainBundleInfo.BundleName}";
|
||||
else
|
||||
LastError = $"Failed to load asset : {MainAssetInfo.AssetName} AssetType : {MainAssetInfo.AssetType} AssetBundle : {OwnerBundle.MainBundleInfo.BundleName}";
|
||||
LastError = $"Failed to load asset : {MainAssetInfo.AssetPath} AssetType : {MainAssetInfo.AssetType} AssetBundle : {OwnerBundle.MainBundleInfo.BundleName}";
|
||||
YooLogger.Error(LastError);
|
||||
}
|
||||
InvokeCompletion();
|
||||
|
||||
Reference in New Issue
Block a user