mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-21 16:00:32 +00:00
Update runtime logic
在初始化失败的时候,销毁YooAssets会报异常。
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@@ -73,15 +73,15 @@ namespace YooAsset
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{
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provider.Destroy();
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}
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_providers.Clear();
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foreach (var loader in _loaders)
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{
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loader.Destroy(true);
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}
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_providers.Clear();
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_loaders.Clear();
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ClearSceneHandle();
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ClearSceneHandle();
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DecryptionServices = null;
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BundleServices = null;
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}
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@@ -298,19 +298,21 @@ namespace YooAsset
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internal void ClearSceneHandle()
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{
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// 释放资源包下的所有场景
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string packageName = BundleServices.GetPackageName();
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List<string> removeList = new List<string>();
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foreach (var valuePair in _sceneHandles)
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if (BundleServices.IsServicesValid())
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{
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if (valuePair.Value.PackageName == packageName)
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string packageName = BundleServices.GetPackageName();
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List<string> removeList = new List<string>();
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foreach (var valuePair in _sceneHandles)
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{
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removeList.Add(valuePair.Key);
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if (valuePair.Value.PackageName == packageName)
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{
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removeList.Add(valuePair.Key);
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}
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}
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foreach (var key in removeList)
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{
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_sceneHandles.Remove(key);
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}
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}
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foreach (var key in removeList)
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{
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_sceneHandles.Remove(key);
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}
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}
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