feat : 构建过程图集依赖计算增加开关

This commit is contained in:
何冠峰
2025-09-08 19:00:55 +08:00
parent 82d7bc8fef
commit a71c46d1c4
2 changed files with 24 additions and 10 deletions

View File

@@ -308,25 +308,34 @@ namespace YooAsset.Editor
// 注意:如果是可编程构建管线,需要补充内置资源包
// 注意:该步骤依赖前面的操作!
var buildResultContext = context.TryGetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResultContext != null)
{
ProcessBuiltinBundleReference(context, manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(context, manifest, buildResultContext.MonoScriptsBundleName);
ProcessBuiltinBundleReference(manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(manifest, buildResultContext.MonoScriptsBundleName);
// 注意:检测是否开启图集模式
// 说明:需要记录主资源对象对图集的依赖关系!
if (EditorSettings.spritePackerMode != SpritePackerMode.Disabled)
var buildParametersContext = context.TryGetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
if (buildParameters is ScriptableBuildParameters scriptableBuildParameters)
{
var buildMapContext = context.GetContextObject<BuildMapContext>();
foreach (var spriteAtlasAsset in buildMapContext.SpriteAtlasAssetList)
if (scriptableBuildParameters.TrackSpriteAtlasDependencies)
{
string spriteAtlasBundleName = spriteAtlasAsset.BundleName;
ProcessBuiltinBundleReference(context, manifest, spriteAtlasBundleName);
// 注意:检测是否开启图集模式
// 说明:需要记录主资源对象对图集的依赖关系!
if (EditorSettings.spritePackerMode != SpritePackerMode.Disabled)
{
var buildMapContext = context.GetContextObject<BuildMapContext>();
foreach (var spriteAtlasAsset in buildMapContext.SpriteAtlasAssetList)
{
string spriteAtlasBundleName = spriteAtlasAsset.BundleName;
ProcessBuiltinBundleReference(manifest, spriteAtlasBundleName);
}
}
}
}
}
}
private void ProcessBuiltinBundleReference(BuildContext context, PackageManifest manifest, string builtinBundleName)
private void ProcessBuiltinBundleReference(PackageManifest manifest, string builtinBundleName)
{
if (string.IsNullOrEmpty(builtinBundleName))
return;

View File

@@ -29,6 +29,11 @@ namespace YooAsset.Editor
/// </summary>
public bool IgnoreTypeTreeChanges = true;
/// <summary>
/// 自动建立资源对象对图集的依赖关系
/// </summary>
public bool TrackSpriteAtlasDependencies = false;
/// <summary>
/// 生成代码防裁剪配置