mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-18 14:00:18 +00:00
Optimized the loading method of the setting file
优化了配置文件的加载方式和途径。
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@@ -24,12 +24,10 @@ namespace YooAsset.Editor
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public void InitViewer()
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{
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// 加载布局文件
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_visualAsset = YooAssetEditorSettingsData.Setting.DebuggerBundleListViewerUXML;
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_visualAsset = EditorHelper.LoadWindowUXML<DebuggerBundleListViewer>();
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if (_visualAsset == null)
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{
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Debug.LogError($"Not found {nameof(DebuggerBundleListViewer)}.uxml in settings.");
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return;
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}
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_root = _visualAsset.CloneTree();
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_root.style.flexGrow = 1f;
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@@ -37,12 +35,12 @@ namespace YooAsset.Editor
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_bundleListView = _root.Q<ListView>("TopListView");
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_bundleListView.makeItem = MakeAssetListViewItem;
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_bundleListView.bindItem = BindAssetListViewItem;
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#if UNITY_2020_1_OR_NEWER
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_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
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#else
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_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
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#endif
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// 使用列表
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_usingListView = _root.Q<ListView>("BottomListView");
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_usingListView.makeItem = MakeIncludeListViewItem;
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