Update runtime logic

This commit is contained in:
hevinci
2022-09-27 21:11:55 +08:00
parent e1801a5fba
commit af37bb6e54
13 changed files with 176 additions and 307 deletions

View File

@@ -89,12 +89,13 @@ namespace YooAsset
}
private readonly OfflinePlayModeImpl _impl;
private readonly AppManifestLoader _appManifestLoader = new AppManifestLoader();
private AppManifestLoader _appManifestLoader;
private ESteps _steps = ESteps.None;
internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl)
internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string buildinPackageName)
{
_impl = impl;
_appManifestLoader = new AppManifestLoader(buildinPackageName);
}
internal override void Start()
{
@@ -136,51 +137,32 @@ namespace YooAsset
private enum ESteps
{
None,
InitCache,
LoadManifest,
CopyManifest,
Done,
}
private readonly HostPlayModeImpl _impl;
private readonly AppManifestLoader _appManifestLoader = new AppManifestLoader();
private readonly AppManifestCopyer _appManifestCopyer = new AppManifestCopyer();
private readonly string _buildinPackageName;
private AppManifestLoader _appManifestLoader;
private AppManifestCopyer _appManifestCopyer;
private ESteps _steps = ESteps.None;
internal HostPlayModeInitializationOperation(HostPlayModeImpl impl)
internal HostPlayModeInitializationOperation(HostPlayModeImpl impl, string buildinPackageName)
{
_impl = impl;
_buildinPackageName = buildinPackageName;
_appManifestLoader = new AppManifestLoader(buildinPackageName);
}
internal override void Start()
{
_steps = ESteps.InitCache;
_steps = ESteps.LoadManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.InitCache)
{
// 每次启动时比对APP版本号是否一致
CacheData cacheData = CacheData.LoadCache();
if (cacheData.CacheAppVersion != Application.version)
{
YooLogger.Warning($"Cache is dirty ! Cache application version is {cacheData.CacheAppVersion}, Current application version is {Application.version}");
// 注意在覆盖安装的时候会保留APP沙盒目录可以选择清空缓存目录
if (_impl.ClearCacheWhenDirty)
{
YooLogger.Warning("Clear cache files.");
SandboxHelper.DeleteCacheFolder();
}
// 更新缓存文件
CacheData.UpdateCache();
}
_steps = ESteps.LoadManifest;
}
if (_steps == ESteps.LoadManifest)
{
_appManifestLoader.Update();
@@ -198,7 +180,7 @@ namespace YooAsset
{
_impl.SetAppPatchManifest(_appManifestLoader.Result);
_impl.SetLocalPatchManifest(_appManifestLoader.Result);
_appManifestCopyer.Init(_appManifestLoader.StaticVersion);
_appManifestCopyer = new AppManifestCopyer(_buildinPackageName, _appManifestLoader.BuildinPackageCRC);
_steps = ESteps.CopyManifest;
}
}
@@ -239,6 +221,7 @@ namespace YooAsset
Done,
}
private string _buildinPackageName;
private ESteps _steps = ESteps.LoadStaticVersion;
private UnityWebDataRequester _downloader1;
private UnityWebDataRequester _downloader2;
@@ -254,9 +237,15 @@ namespace YooAsset
public PatchManifest Result { private set; get; }
/// <summary>
/// 内置补丁清单版本号
/// 内置补丁清单CRC
/// </summary>
public int StaticVersion { private set; get; }
public string BuildinPackageCRC { private set; get; }
public AppManifestLoader(string buildinPackageName)
{
_buildinPackageName = buildinPackageName;
}
/// <summary>
/// 是否已经完成
@@ -287,7 +276,8 @@ namespace YooAsset
if (_steps == ESteps.LoadStaticVersion)
{
YooLogger.Log($"Load application static version.");
string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettings.VersionFileName);
string fileName = YooAssetSettingsData.GetStaticVersionFileName(_buildinPackageName);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader1 = new UnityWebDataRequester();
_downloader1.SendRequest(url);
@@ -306,7 +296,7 @@ namespace YooAsset
}
else
{
StaticVersion = int.Parse(_downloader1.GetText());
BuildinPackageCRC = _downloader1.GetText();
_steps = ESteps.LoadAppManifest;
}
_downloader1.Dispose();
@@ -315,7 +305,8 @@ namespace YooAsset
if (_steps == ESteps.LoadAppManifest)
{
YooLogger.Log($"Load application patch manifest.");
string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.GetPatchManifestFileName(StaticVersion));
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, BuildinPackageCRC);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader2 = new UnityWebDataRequester();
_downloader2.SendRequest(url);
@@ -355,10 +346,10 @@ namespace YooAsset
Done,
}
private string _buildinPackageName;
private string _buildinPackageCRC;
private ESteps _steps = ESteps.CopyAppManifest;
private UnityWebFileRequester _downloader1;
private int _staticVersion;
/// <summary>
/// 错误日志
@@ -370,20 +361,11 @@ namespace YooAsset
/// </summary>
public bool Result { private set; get; }
/// <summary>
/// 是否已经完成
/// </summary>
public bool IsDone()
{
return _steps == ESteps.Done;
}
/// <summary>
/// 初始化流程
/// </summary>
public void Init(int staticVersion)
public AppManifestCopyer(string buildinPackageName, string buildinPackageCRC)
{
_staticVersion = staticVersion;
_buildinPackageName = buildinPackageName;
_buildinPackageCRC = buildinPackageCRC;
}
/// <summary>
@@ -396,7 +378,8 @@ namespace YooAsset
if (_steps == ESteps.CopyAppManifest)
{
string destFilePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(_staticVersion));
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageCRC);
string destFilePath = PathHelper.MakePersistentLoadPath(fileName);
if (File.Exists(destFilePath))
{
Result = true;
@@ -406,7 +389,7 @@ namespace YooAsset
else
{
YooLogger.Log($"Copy application patch manifest.");
string sourceFilePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.GetPatchManifestFileName(_staticVersion));
string sourceFilePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(sourceFilePath);
_downloader1 = new UnityWebFileRequester();
_downloader1.SendRequest(url, destFilePath);
@@ -433,5 +416,13 @@ namespace YooAsset
_downloader1.Dispose();
}
}
/// <summary>
/// 是否已经完成
/// </summary>
public bool IsDone()
{
return _steps == ESteps.Done;
}
}
}