mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-29 12:41:00 +00:00
update runtime code
重构了OperationSystem的机制。从列表模式修改为链模式
This commit is contained in:
@@ -62,8 +62,13 @@ namespace YooAsset
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if (_steps == ESteps.InitFileSystem)
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{
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if (_initFileSystemOp == null)
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{
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_initFileSystemOp = _impl.EditorFileSystem.InitializeFileSystemAsync();
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_initFileSystemOp.StartOperation();
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AddChildOperation(_initFileSystemOp);
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}
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_initFileSystemOp.UpdateOperation();
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Progress = _initFileSystemOp.Progress;
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if (_initFileSystemOp.IsDone == false)
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return;
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@@ -99,8 +104,6 @@ namespace YooAsset
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private readonly OfflinePlayModeImpl _impl;
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private readonly OfflinePlayModeParameters _parameters;
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private FSInitializeFileSystemOperation _initFileSystemOp;
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private FSRequestPackageVersionOperation _requestPackageVersionOp;
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private FSLoadPackageManifestOperation _loadPackageManifestOp;
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private ESteps _steps = ESteps.None;
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internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, OfflinePlayModeParameters parameters)
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@@ -142,8 +145,13 @@ namespace YooAsset
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if (_steps == ESteps.InitFileSystem)
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{
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if (_initFileSystemOp == null)
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{
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_initFileSystemOp = _impl.BuildinFileSystem.InitializeFileSystemAsync();
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_initFileSystemOp.StartOperation();
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AddChildOperation(_initFileSystemOp);
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}
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_initFileSystemOp.UpdateOperation();
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Progress = _initFileSystemOp.Progress;
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if (_initFileSystemOp.IsDone == false)
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return;
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@@ -221,8 +229,13 @@ namespace YooAsset
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if (_steps == ESteps.InitBuildinFileSystem)
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{
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if (_initBuildinFileSystemOp == null)
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{
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_initBuildinFileSystemOp = _impl.BuildinFileSystem.InitializeFileSystemAsync();
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_initBuildinFileSystemOp.StartOperation();
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AddChildOperation(_initBuildinFileSystemOp);
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}
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_initBuildinFileSystemOp.UpdateOperation();
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Progress = _initBuildinFileSystemOp.Progress;
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if (_initBuildinFileSystemOp.IsDone == false)
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return;
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@@ -264,8 +277,13 @@ namespace YooAsset
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if (_steps == ESteps.InitCacheFileSystem)
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{
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if (_initCacheFileSystemOp == null)
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{
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_initCacheFileSystemOp = _impl.CacheFileSystem.InitializeFileSystemAsync();
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_initCacheFileSystemOp.StartOperation();
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AddChildOperation(_initCacheFileSystemOp);
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}
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_initCacheFileSystemOp.UpdateOperation();
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Progress = _initCacheFileSystemOp.Progress;
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if (_initCacheFileSystemOp.IsDone == false)
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return;
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@@ -344,8 +362,13 @@ namespace YooAsset
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if (_steps == ESteps.InitWebServerFileSystem)
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{
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if (_initWebServerFileSystemOp == null)
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{
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_initWebServerFileSystemOp = _impl.WebServerFileSystem.InitializeFileSystemAsync();
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_initWebServerFileSystemOp.StartOperation();
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AddChildOperation(_initWebServerFileSystemOp);
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}
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_initWebServerFileSystemOp.UpdateOperation();
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Progress = _initWebServerFileSystemOp.Progress;
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if (_initWebServerFileSystemOp.IsDone == false)
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return;
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@@ -385,8 +408,13 @@ namespace YooAsset
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if (_steps == ESteps.InitWebRemoteFileSystem)
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{
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if (_initWebRemoteFileSystemOp == null)
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{
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_initWebRemoteFileSystemOp = _impl.WebRemoteFileSystem.InitializeFileSystemAsync();
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_initWebRemoteFileSystemOp.StartOperation();
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AddChildOperation(_initWebRemoteFileSystemOp);
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}
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_initWebRemoteFileSystemOp.UpdateOperation();
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Progress = _initWebRemoteFileSystemOp.Progress;
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if (_initWebRemoteFileSystemOp.IsDone == false)
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return;
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