Update document

This commit is contained in:
hevinci
2022-10-22 10:51:14 +08:00
parent 92e7ec9682
commit cb4ebb6306
4 changed files with 34 additions and 54 deletions

View File

@@ -25,7 +25,6 @@ YooAssets.SetDefaultAssetsPackage(defaultPackage);
private IEnumerator InitializeYooAsset()
{
var initParameters = new EditorSimulateModeParameters();
initParameters.LocationServices = new DefaultLocationServices("Assets/GameRes");
initParameters.SimulatePatchManifestPath = EditorSimulateModeHelper.SimulateBuild("DefaultPackage");
yield return defaultPackage.InitializeAsync(initParameters);
}
@@ -41,7 +40,6 @@ private IEnumerator InitializeYooAsset()
private IEnumerator InitializeYooAsset()
{
var initParameters = new OfflinePlayModeParameters();
initParameters.LocationServices = new DefaultLocationServices("Assets/GameRes");
yield return defaultPackage.InitializeAsync(initParameters);
}
````
@@ -52,14 +50,6 @@ private IEnumerator InitializeYooAsset()
注意:该模式需要构建资源包
- LocationServices : 资源定位的实例类。
(1) 默认的资源定位服务类DefaultLocationServices
(2) 可寻址的资源定位服务类AddressLocationServices
(3) 开发者自定义的资源定位服务类需要提供实现ILocationServices接口的实例类。
- DecryptionServices : 如果资源包在构建的时候有加密需要提供实现IDecryptionServices接口的实例类。
- QueryServices内置资源查询服务接口。