update editor code

非原生文件收集器自动移除Unity无法识别的文件。
This commit is contained in:
hevinci
2022-11-26 17:54:42 +08:00
parent dcd606e573
commit cd62686316
2 changed files with 9 additions and 5 deletions

View File

@@ -240,13 +240,15 @@ namespace YooAsset.Editor
return false;
// 忽略Unity无法识别的无效文件
/*
if (type == typeof(UnityEditor.DefaultAsset))
// 注意:只对非原生文件收集器处理
if(PackRuleName != nameof(PackRawFile))
{
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
return false;
if (type == typeof(UnityEditor.DefaultAsset))
{
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
return false;
}
}
*/
string fileExtension = System.IO.Path.GetExtension(assetPath);
if (IsIgnoreFile(fileExtension))