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Update AssetSystem
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@@ -244,9 +244,9 @@ namespace YooAsset
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public string SpawnTime = string.Empty;
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[Conditional("DEBUG")]
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public void SetSpawnDebugInfo(string spawnScene)
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public void InitSpawnDebugInfo()
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{
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SpawnScene = spawnScene;
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SpawnScene = UnityEngine.SceneManagement.SceneManager.GetActiveScene().name; ;
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SpawnTime = SpawnTimeToString(UnityEngine.Time.realtimeSinceStartup);
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}
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private string SpawnTimeToString(float spawnTime)
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