mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-23 17:20:12 +00:00
update asset bundle debugger
This commit is contained in:
@@ -167,14 +167,13 @@ namespace YooAsset.Editor
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
// 每间隔0.5秒绘制一次页面
|
||||
if (EditorApplication.timeSinceStartup - _lastRepaintTime > 0.5f)
|
||||
// 每间隔1秒绘制一次页面
|
||||
if (EditorApplication.timeSinceStartup - _lastRepaintTime > 1f)
|
||||
{
|
||||
_lastRepaintTime = EditorApplication.timeSinceStartup;
|
||||
if (_nextRepaintIndex >= 0)
|
||||
{
|
||||
RepaintFrame(_nextRepaintIndex);
|
||||
_lastRepaintIndex = _nextRepaintIndex;
|
||||
_nextRepaintIndex = -1;
|
||||
}
|
||||
}
|
||||
@@ -192,22 +191,27 @@ namespace YooAsset.Editor
|
||||
}
|
||||
private void OnHandlePlayerMessage(MessageEventArgs args)
|
||||
{
|
||||
var debugReport = DebugReport.Deserialize(args.data);
|
||||
int playerId = args.playerId;
|
||||
var debugReport = DebugReport.Deserialize(args.data);
|
||||
|
||||
if (debugReport.DebuggerVersion != RemoteDebuggerDefine.DebuggerVersion)
|
||||
{
|
||||
Debug.LogWarning($"Debugger versions are inconsistent : {debugReport.DebuggerVersion} != {RemoteDebuggerDefine.DebuggerVersion}");
|
||||
return;
|
||||
}
|
||||
|
||||
//Debug.Log($"Handle player {playerId} debug report !");
|
||||
_currentPlayerSession = GetOrCreatePlayerSession(playerId);
|
||||
_currentPlayerSession.AddDebugReport(debugReport);
|
||||
_frameSlider.highValue = _currentPlayerSession.MaxRangeValue;
|
||||
_frameSlider.value = _currentPlayerSession.MaxRangeValue;
|
||||
UpdateRepaintIndex(_currentPlayerSession.MaxRangeValue);
|
||||
_nextRepaintIndex = _currentPlayerSession.MaxRangeValue;
|
||||
}
|
||||
|
||||
private void OnFrameSliderChange(int sliderValue)
|
||||
{
|
||||
if (_currentPlayerSession != null)
|
||||
{
|
||||
_rangeIndex = _currentPlayerSession.ClampRangeIndex(sliderValue); ;
|
||||
UpdateRepaintIndex(_rangeIndex);
|
||||
RepaintFrame(_rangeIndex);
|
||||
}
|
||||
}
|
||||
private void OnFrameLast_clicked()
|
||||
@@ -216,7 +220,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex - 1);
|
||||
_frameSlider.value = _rangeIndex;
|
||||
UpdateRepaintIndex(_rangeIndex);
|
||||
RepaintFrame(_rangeIndex);
|
||||
}
|
||||
}
|
||||
private void OnFrameNext_clicked()
|
||||
@@ -225,21 +229,26 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex + 1);
|
||||
_frameSlider.value = _rangeIndex;
|
||||
UpdateRepaintIndex(_rangeIndex);
|
||||
RepaintFrame(_rangeIndex);
|
||||
}
|
||||
}
|
||||
private void OnFrameClear_clicked()
|
||||
{
|
||||
_nextRepaintIndex = -1;
|
||||
_lastRepaintIndex = 0;
|
||||
_rangeIndex = 0;
|
||||
|
||||
_frameSlider.label = $"Frame:";
|
||||
_frameSlider.value = 0;
|
||||
_frameSlider.lowValue = 0;
|
||||
_frameSlider.highValue = 0;
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.ClearView();
|
||||
|
||||
if (_currentPlayerSession != null)
|
||||
{
|
||||
_frameSlider.label = $"Frame:";
|
||||
_frameSlider.value = 0;
|
||||
_frameSlider.lowValue = 0;
|
||||
_frameSlider.highValue = 0;
|
||||
_currentPlayerSession.ClearDebugReport();
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.ClearView();
|
||||
}
|
||||
}
|
||||
private void OnRecordToggleValueChange(ChangeEvent<bool> evt)
|
||||
@@ -357,17 +366,24 @@ namespace YooAsset.Editor
|
||||
return newSession;
|
||||
}
|
||||
}
|
||||
private void UpdateRepaintIndex(int rangeIndex)
|
||||
{
|
||||
_nextRepaintIndex = rangeIndex;
|
||||
}
|
||||
private void RepaintFrame(int repaintIndex)
|
||||
{
|
||||
if (_currentPlayerSession == null)
|
||||
{
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.ClearView();
|
||||
return;
|
||||
}
|
||||
|
||||
var debugReport = _currentPlayerSession.GetDebugReport(repaintIndex);
|
||||
if (debugReport != null)
|
||||
{
|
||||
_lastRepaintIndex = repaintIndex;
|
||||
_currentReport = debugReport;
|
||||
_frameSlider.label = $"Frame: {debugReport.FrameCount}";
|
||||
_frameSlider.highValue = _currentPlayerSession.MaxRangeValue;
|
||||
_frameSlider.value = repaintIndex;
|
||||
|
||||
if (_viewMode == EViewMode.AssetView)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user