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https://github.com/tuyoogame/YooAsset.git
synced 2026-05-26 10:40:14 +00:00
Update AssetBundleBuilder
支持可编程构建管线
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@@ -24,6 +24,7 @@ namespace YooAsset.Editor
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private TextField _buildOutputField;
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private IntegerField _buildVersionField;
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private EnumField _buildPipelineField;
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private EnumField _buildModeField;
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private TextField _buildinTagsField;
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private PopupField<string> _encryptionField;
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@@ -62,6 +63,17 @@ namespace YooAsset.Editor
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AssetBundleBuilderSettingData.Setting.BuildVersion = _buildVersionField.value;
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});
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// 构建管线
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_buildPipelineField = root.Q<EnumField>("BuildPipeline");
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_buildPipelineField.Init(AssetBundleBuilderSettingData.Setting.BuildPipeline);
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_buildPipelineField.SetValueWithoutNotify(AssetBundleBuilderSettingData.Setting.BuildPipeline);
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_buildPipelineField.style.width = 300;
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_buildPipelineField.RegisterValueChangedCallback(evt =>
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{
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AssetBundleBuilderSettingData.Setting.BuildPipeline = (EBuildPipeline)_buildPipelineField.value;
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RefreshWindow();
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});
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// 构建模式
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_buildModeField = root.Q<EnumField>("BuildMode");
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_buildModeField.Init(AssetBundleBuilderSettingData.Setting.BuildMode);
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@@ -165,23 +177,28 @@ namespace YooAsset.Editor
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/// </summary>
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private void ExecuteBuild()
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{
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var buildMode = (EBuildMode)_buildModeField.value;
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string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultOutputRoot();
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BuildParameters buildParameters = new BuildParameters();
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buildParameters.OutputRoot = defaultOutputRoot;
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buildParameters.BuildTarget = _buildTarget;
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buildParameters.BuildMode = buildMode;
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buildParameters.BuildVersion = _buildVersionField.value;
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buildParameters.BuildinTags = _buildinTagsField.value;
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buildParameters.BuildPipeline = AssetBundleBuilderSettingData.Setting.BuildPipeline;
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buildParameters.BuildMode = AssetBundleBuilderSettingData.Setting.BuildMode;
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buildParameters.BuildVersion = AssetBundleBuilderSettingData.Setting.BuildVersion;
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buildParameters.BuildinTags = AssetBundleBuilderSettingData.Setting.BuildTags;
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buildParameters.VerifyBuildingResult = true;
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buildParameters.EnableAddressable = AssetBundleCollectorSettingData.Setting.EnableAddressable;
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buildParameters.AppendFileExtension = _appendExtensionToggle.value;
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buildParameters.CopyBuildinTagFiles = buildMode == EBuildMode.ForceRebuild;
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buildParameters.AppendFileExtension = AssetBundleBuilderSettingData.Setting.AppendExtension;
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buildParameters.CopyBuildinTagFiles = AssetBundleBuilderSettingData.Setting.BuildMode == EBuildMode.ForceRebuild;
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buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
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buildParameters.CompressOption = (ECompressOption)_compressionField.value;
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buildParameters.CompressOption = AssetBundleBuilderSettingData.Setting.CompressOption;
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AssetBundleBuilder builder = new AssetBundleBuilder();
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if (AssetBundleBuilderSettingData.Setting.BuildPipeline == EBuildPipeline.ScriptBuildPipeline)
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{
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buildParameters.SBPParameters = new BuildParameters.SBPBuildParameters();
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buildParameters.SBPParameters.WriteLinkXML = true;
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}
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var builder = new AssetBundleBuilder();
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bool succeed = builder.Run(buildParameters);
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if (succeed)
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{
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