mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-14 19:40:47 +00:00
fix #508
This commit is contained in:
@@ -23,7 +23,10 @@ namespace YooAsset
|
||||
{
|
||||
if (_assetBundle != null)
|
||||
{
|
||||
_assetBundle.TTUnload(true);
|
||||
if (_packageBundle.Encrypted)
|
||||
_assetBundle.Unload(true);
|
||||
else
|
||||
_assetBundle.TTUnload(true);
|
||||
}
|
||||
}
|
||||
public override string GetBundleFilePath()
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace YooAsset
|
||||
private readonly IFileSystem _fileSystem;
|
||||
private readonly PackageBundle _packageBundle;
|
||||
private readonly AssetBundle _assetBundle;
|
||||
|
||||
|
||||
public WXAssetBundleResult(IFileSystem fileSystem, PackageBundle packageBundle, AssetBundle assetBundle)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
@@ -23,7 +23,10 @@ namespace YooAsset
|
||||
{
|
||||
if (_assetBundle != null)
|
||||
{
|
||||
_assetBundle.WXUnload(true);
|
||||
if (_packageBundle.Encrypted)
|
||||
_assetBundle.Unload(true);
|
||||
else
|
||||
_assetBundle.WXUnload(true);
|
||||
}
|
||||
}
|
||||
public override string GetBundleFilePath()
|
||||
|
||||
Reference in New Issue
Block a user