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Update AssetSystem
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@@ -53,19 +53,6 @@ namespace YooAsset
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Status = EStatus.None;
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}
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/// <summary>
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/// 是否为场景加载器
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/// </summary>
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public bool IsSceneLoader()
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{
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foreach (var provider in _providers)
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{
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if (provider is BundledSceneProvider)
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return true;
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}
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return false;
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}
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/// <summary>
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/// 添加附属的资源提供者
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/// </summary>
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