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update samples
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@@ -35,7 +35,7 @@ public class Boot : MonoBehaviour
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GameObject.Instantiate(go);
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GameObject.Instantiate(go);
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// 开始补丁更新流程
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// 开始补丁更新流程
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PatchOperation operation = new PatchOperation("DefaultPackage", DefaultBuildPipeline.BuiltinBuildPipelineName, PlayMode);
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PatchOperation operation = new PatchOperation("DefaultPackage", EDefaultBuildPipeline.BuiltinBuildPipeline.ToString(), PlayMode);
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YooAssets.StartOperation(operation);
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YooAssets.StartOperation(operation);
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yield return operation;
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yield return operation;
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