mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-23 01:00:16 +00:00
update editor logic
移除BundleName_HashName选项。
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@@ -48,7 +48,7 @@ namespace YooAsset.Editor
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// 4.更新补丁包输出的文件路径
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// 4.更新补丁包输出的文件路径
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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{
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string patchFileName = PatchManifest.CreateBundleFileName(outputNameStyle, bundleInfo.BundleName, bundleInfo.PatchInfo.PatchFileHash);
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string patchFileName = PatchManifest.CreateBundleFileName(outputNameStyle, bundleInfo.BundleName, bundleInfo.PatchInfo.PatchFileHash, bundleInfo.IsRawFile);
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bundleInfo.PatchInfo.PatchOutputFilePath = $"{packageOutputDirectory}/{patchFileName}";
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bundleInfo.PatchInfo.PatchOutputFilePath = $"{packageOutputDirectory}/{patchFileName}";
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}
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}
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}
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}
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@@ -17,13 +17,8 @@ namespace YooAsset.Editor
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HashName_Extension = 2,
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HashName_Extension = 2,
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/// <summary>
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/// <summary>
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/// bundle_name_000000000000000f000000000000000
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/// 000000000000000f000000000000000_bundle_name.bundle
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/// </summary>
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/// </summary>
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BundleName_HashName = 3,
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HashName_BundleName_Extension = 4,
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/// <summary>
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/// bundle_name_000000000000000f000000000000000.bundle
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/// </summary>
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BundleName_HashName_Extension = 4,
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}
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}
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}
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}
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