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Update YooAssets.cs
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@@ -522,8 +522,9 @@ namespace YooAsset
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return operation;
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}
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#if UNITY_EDITOR
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BundleInfo bundleInfo = _bundleServices.GetBundleInfo(assetInfo);
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#if UNITY_EDITOR
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if (bundleInfo.Bundle.IsRawFile == false)
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{
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string error = $"Cannot load asset bundle file using {nameof(GetRawFileAsync)} method !";
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