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Update AssetBundleCollector
AssetBundleGrouper变更为AssetBundleCollector
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@@ -147,11 +147,11 @@ namespace YooAsset.Editor
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if (IsRawAsset)
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throw new Exception("Should never get here !");
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if (AssetBundleGrouperSettingData.Setting.AutoCollectShaders)
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if (AssetBundleCollectorSettingData.Setting.AutoCollectShaders)
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{
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if (IsShaderAsset)
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{
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string shareBundleName = $"{AssetBundleGrouperSettingData.Setting.ShadersBundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
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string shareBundleName = $"{AssetBundleCollectorSettingData.Setting.ShadersBundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
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_shareBundleName = EditorTools.GetRegularPath(shareBundleName).ToLower();
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return;
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}
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