Update editor simulate mode parameters

更新编辑器下模拟模式的初始化参数类
This commit is contained in:
hevinci
2022-05-07 19:20:52 +08:00
parent 6dd1eee6c3
commit ecd4973948
3 changed files with 30 additions and 11 deletions

View File

@@ -66,6 +66,11 @@ namespace YooAsset
/// </summary>
public class EditorSimulateModeParameters : CreateParameters
{
/// <summary>
/// 用于模拟运行的资源清单路径
/// 注意:如果路径为空,会自动重新构建补丁清单。
/// </summary>
public string SimulatePatchManifestPath;
}
/// <summary>
@@ -187,7 +192,10 @@ namespace YooAsset
_editorSimulateModeImpl = new EditorSimulateModeImpl();
_bundleServices = _editorSimulateModeImpl;
AssetSystem.Initialize(true, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices);
initializeOperation = _editorSimulateModeImpl.InitializeAsync(parameters.LocationToLower);
var editorSimulateModeParameters = parameters as EditorSimulateModeParameters;
initializeOperation = _editorSimulateModeImpl.InitializeAsync(
editorSimulateModeParameters.LocationToLower,
editorSimulateModeParameters.SimulatePatchManifestPath);
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{