mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-14 19:40:47 +00:00
update asset system
修复了在销毁Package时,如果存在正在加载的bundle,会导致后续加载该bundle报错的问题。
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@@ -79,30 +79,6 @@ namespace YooAsset
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_isUnloadSafe = true;
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}
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/// <summary>
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/// 销毁
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/// </summary>
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public void DestroyAll()
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{
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foreach (var provider in _providerList)
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{
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provider.Destroy();
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}
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_providerList.Clear();
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_providerDic.Clear();
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foreach (var loader in _loaderList)
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{
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loader.Destroy(true);
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}
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_loaderList.Clear();
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_loaderDic.Clear();
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ClearSceneHandle();
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DecryptionServices = null;
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BundleServices = null;
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}
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/// <summary>
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/// 资源回收(卸载引用计数为零的资源)
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/// </summary>
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@@ -149,10 +125,12 @@ namespace YooAsset
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{
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foreach (var provider in _providerList)
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{
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provider.WaitForAsyncComplete();
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provider.Destroy();
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}
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foreach (var loader in _loaderList)
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{
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loader.WaitForAsyncComplete();
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loader.Destroy(true);
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}
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@@ -62,7 +62,7 @@ namespace YooAsset
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if (_assetSystemImpl != null)
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{
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_assetSystemImpl.DestroyAll();
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_assetSystemImpl.ForceUnloadAllAssets();
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_assetSystemImpl = null;
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}
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}
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