This commit is contained in:
何冠峰
2025-09-10 20:15:52 +08:00
parent f627b5b59a
commit ed86edd2b0
7 changed files with 339 additions and 16 deletions

View File

@@ -0,0 +1,65 @@
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityVirtualBundleRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
Download,
Done,
}
private readonly PackageBundle _bundle;
private readonly int _downloadSpeed;
private ESteps _steps = ESteps.None;
internal UnityVirtualBundleRequestOperation(PackageBundle packageBundle, int downloadSpeed, string url) : base(url)
{
_bundle = packageBundle;
_downloadSpeed = downloadSpeed;
}
internal override void InternalStart()
{
_steps = ESteps.Download;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.Download)
{
// 模拟下载进度
float progress = 0;
if (DownloadedBytes > 0)
progress = DownloadedBytes / _bundle.FileSize;
long downloadBytes = (long)((double)_downloadSpeed * Time.deltaTime);
Progress = progress;
DownloadProgress = progress;
DownloadedBytes += downloadBytes;
if (DownloadedBytes < _bundle.FileSize)
return;
Progress = 1f;
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
internal override void InternalWaitForAsyncComplete()
{
if (_steps != ESteps.Done)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Try load bundle {_bundle.BundleName} from remote !";
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9e71e850eded0da43906cb4f7cb75629
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
namespace YooAsset
{
@@ -7,6 +8,7 @@ namespace YooAsset
/// </summary>
internal class DefaultEditorFileSystem : IFileSystem
{
protected readonly HashSet<string> _records = new HashSet<string>();
protected string _packageRoot;
/// <summary>
@@ -37,15 +39,25 @@ namespace YooAsset
}
#region
/// <summary>
/// 模拟虚拟下载模式
/// </summary>
public bool VirtualDownloadMode { private set; get; } = false;
/// <summary>
/// 模拟虚拟下载的网速(单位:字节)
/// </summary>
public int VirtualDownloadSpeed { private set; get; } = 1024;
/// <summary>
/// 异步模拟加载最小帧数
/// </summary>
public int _asyncSimulateMinFrame = 1;
public int AsyncSimulateMinFrame { private set; get; } = 1;
/// <summary>
/// 异步模拟加载最大帧数
/// </summary>
public int _asyncSimulateMaxFrame = 1;
public int AsyncSimulateMaxFrame { private set; get; } = 1;
#endregion
public DefaultEditorFileSystem()
@@ -73,7 +85,10 @@ namespace YooAsset
}
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
throw new System.NotImplementedException();
string mainURL = bundle.BundleName;
options.SetURL(mainURL, mainURL);
var downloader = new DownloadVirtualBundleOperation(this, bundle, options);
return downloader;
}
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
{
@@ -92,13 +107,21 @@ namespace YooAsset
public virtual void SetParameter(string name, object value)
{
if (name == FileSystemParametersDefine.ASYNC_SIMULATE_MIN_FRAME)
if (name == FileSystemParametersDefine.VIRTUAL_DOWNLOAD_MODE)
{
_asyncSimulateMinFrame = Convert.ToInt32(value);
VirtualDownloadMode = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.VIRTUAL_DOWNLOAD_SPEED)
{
VirtualDownloadSpeed = Convert.ToInt32(value);
}
else if (name == FileSystemParametersDefine.ASYNC_SIMULATE_MIN_FRAME)
{
AsyncSimulateMinFrame = Convert.ToInt32(value);
}
else if (name == FileSystemParametersDefine.ASYNC_SIMULATE_MAX_FRAME)
{
_asyncSimulateMaxFrame = Convert.ToInt32(value);
AsyncSimulateMaxFrame = Convert.ToInt32(value);
}
else
{
@@ -124,11 +147,21 @@ namespace YooAsset
}
public virtual bool Exists(PackageBundle bundle)
{
return true;
if (VirtualDownloadMode)
{
return _records.Contains(bundle.BundleGUID);
}
else
{
return true;
}
}
public virtual bool NeedDownload(PackageBundle bundle)
{
return false;
if (Belong(bundle) == false)
return false;
return Exists(bundle) == false;
}
public virtual bool NeedUnpack(PackageBundle bundle)
{
@@ -165,6 +198,11 @@ namespace YooAsset
}
#region
public void RecordDownloadFile(string bundleName)
{
if (_records.Contains(bundleName) == false)
_records.Add(bundleName);
}
public string GetEditorPackageVersionFilePath()
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
@@ -182,12 +220,12 @@ namespace YooAsset
}
public int GetAsyncSimulateFrame()
{
if (_asyncSimulateMinFrame > _asyncSimulateMaxFrame)
if (AsyncSimulateMinFrame > AsyncSimulateMaxFrame)
{
_asyncSimulateMinFrame = _asyncSimulateMaxFrame;
AsyncSimulateMinFrame = AsyncSimulateMaxFrame;
}
return UnityEngine.Random.Range(_asyncSimulateMinFrame, _asyncSimulateMaxFrame + 1);
return UnityEngine.Random.Range(AsyncSimulateMinFrame, AsyncSimulateMaxFrame + 1);
}
#endregion
}

View File

@@ -6,6 +6,7 @@ namespace YooAsset
protected enum ESteps
{
None,
CheckExist,
DownloadFile,
LoadAssetBundle,
CheckResult,
@@ -14,6 +15,7 @@ namespace YooAsset
private readonly DefaultEditorFileSystem _fileSystem;
private readonly PackageBundle _bundle;
protected FSDownloadFileOperation _downloadFileOp;
private int _asyncSimulateFrame;
private ESteps _steps = ESteps.None;
@@ -24,19 +26,57 @@ namespace YooAsset
}
internal override void InternalStart()
{
_steps = ESteps.DownloadFile;
_steps = ESteps.CheckExist;
_asyncSimulateFrame = _fileSystem.GetAsyncSimulateFrame();
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CheckExist)
{
if (_fileSystem.Exists(_bundle))
{
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadAssetBundle;
}
else
{
_steps = ESteps.DownloadFile;
}
}
if (_steps == ESteps.DownloadFile)
{
_asyncSimulateFrame = _fileSystem.GetAsyncSimulateFrame();
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadAssetBundle;
if (_downloadFileOp == null)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, options);
_downloadFileOp.StartOperation();
AddChildOperation(_downloadFileOp);
}
if (IsWaitForAsyncComplete)
_downloadFileOp.WaitForAsyncComplete();
_downloadFileOp.UpdateOperation();
DownloadProgress = _downloadFileOp.DownloadProgress;
DownloadedBytes = _downloadFileOp.DownloadedBytes;
if (_downloadFileOp.IsDone == false)
return;
if (_downloadFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadAssetBundle;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloadFileOp.Error;
}
}
if (_steps == ESteps.LoadAssetBundle)

View File

@@ -0,0 +1,156 @@
using UnityEngine;
namespace YooAsset
{
internal class DownloadVirtualBundleOperation : FSDownloadFileOperation
{
protected enum ESteps
{
None,
CheckExists,
CreateRequest,
CheckRequest,
TryAgain,
Done,
}
// 下载参数
protected readonly DefaultEditorFileSystem _fileSystem;
protected readonly DownloadFileOptions _options;
protected UnityVirtualBundleRequestOperation _unityDownloadFileOp;
protected int _requestCount = 0;
protected float _tryAgainTimer;
protected int _failedTryAgain;
private ESteps _steps = ESteps.None;
internal DownloadVirtualBundleOperation(DefaultEditorFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle)
{
_fileSystem = fileSystem;
_options = options;
_failedTryAgain = options.FailedTryAgain;
}
internal override void InternalStart()
{
_steps = ESteps.CheckExists;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 检测文件是否存在
if (_steps == ESteps.CheckExists)
{
if (_fileSystem.Exists(Bundle))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.CreateRequest;
}
}
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
if (_options.IsValid() == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download file options is invalid !";
Debug.Log(Error);
return;
}
string url = GetRequestURL();
int speed = _fileSystem.VirtualDownloadSpeed;
_unityDownloadFileOp = new UnityVirtualBundleRequestOperation(Bundle, speed, url);
_unityDownloadFileOp.StartOperation();
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
if (IsWaitForAsyncComplete)
_unityDownloadFileOp.WaitForAsyncComplete();
// 因为并发数量限制,下载器可能被挂起!
if (_unityDownloadFileOp.Status == EOperationStatus.None)
return;
_unityDownloadFileOp.UpdateOperation();
Progress = _unityDownloadFileOp.Progress;
DownloadedBytes = _unityDownloadFileOp.DownloadedBytes;
DownloadProgress = _unityDownloadFileOp.DownloadProgress;
if (_unityDownloadFileOp.IsDone == false)
return;
if (_unityDownloadFileOp.Status == EOperationStatus.Succeed)
{
_fileSystem.RecordDownloadFile(Bundle.BundleName);
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
if (IsWaitForAsyncComplete == false && _failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityDownloadFileOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityDownloadFileOp.Error;
YooLogger.Error(Error);
}
}
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
_tryAgainTimer = 0f;
_failedTryAgain--;
Progress = 0f;
DownloadProgress = 0f;
DownloadedBytes = 0;
_steps = ESteps.CreateRequest;
}
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
/// <summary>
/// 获取网络请求地址
/// </summary>
protected string GetRequestURL()
{
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return _options.FallbackURL;
else
return _options.MainURL;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f043dc0e0f147334380cfd0720636544
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -17,6 +17,8 @@ namespace YooAsset
public const string DOWNLOAD_MAX_REQUEST_PER_FRAME = "DOWNLOAD_MAX_REQUEST_PER_FRAME";
public const string RESUME_DOWNLOAD_MINMUM_SIZE = "RESUME_DOWNLOAD_MINMUM_SIZE";
public const string RESUME_DOWNLOAD_RESPONSE_CODES = "RESUME_DOWNLOAD_RESPONSE_CODES";
public const string VIRTUAL_DOWNLOAD_MODE = "ENABLE_VIRTUAL_DOWNLOAD";
public const string VIRTUAL_DOWNLOAD_SPEED = "VIRTUAL_DOWNLOAD_MAX_SPEED";
public const string ASYNC_SIMULATE_MIN_FRAME = "ASYNC_SIMULATE_MIN_FRAME";
public const string ASYNC_SIMULATE_MAX_FRAME = "ASYNC_SIMULATE_MAX_FRAME";
public const string COPY_BUILDIN_PACKAGE_MANIFEST = "COPY_BUILDIN_PACKAGE_MANIFEST";